3 | Sprint
Futures Design Sprint
We take play serious. You develop a playful tool to unleash the futures thinking of others, to help them collectively imagine brighter tomorrows.
Day 1 | Game day
During a the first day of a 3-day-long Futures Design Sprint, you play and co-facilitate 6 different speculative games out of a long-list of 30 games.
Day 2 | Game design
Evan Raskob - game designer, artist, live-coding performer and educator in creative coding and physical computing teaches you the tricks of the trade during an intensive 3 hour workshop on ‘speculative game design’. You will craft your unique speculative futures game inspired by Peek, a captivating science fiction/novel game. Explore futuristic complexities through diverse story structures.
Evan Raskob
Game designer
Day 3 | Game prototype
During the last sprint day you design and refine your narrative game development strategies and craft a prototype of your own personalized speculative adventure with original stories and characters.
Well played! Now it’s time to test it out with friends, family and a broad audience and fail forward.